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- Arrma RC's
- Mojave EXB
Hi everyone,
I've loved being a part of this forum for the short time I've been here. Tons of useful info already here and so many helpful individuals willing to chime in with all sorts of tips.
One thing I that I thought might be helpful to someone just starting out with their first Arrma 3S rig is a "pre-flight" check list of sorts. It seems that these 3S rigs need a few mods right out of the box before they are driven, otherwise you are just asking for trouble down the road. I see a "recommended upgrades" sticky at the top of this forum, but didn't see anything with regards to the cheap/free preventative mods.
That's everything I can think of at the moment. Of course there's more expensive upgrades one can do, like aftermarket shocks, metal gears, etc. I'm trying to compile a list of free or cheap mods that can help lengthen the run time before the first major repair or maintenance is required, to lessen the "sticker shock" of someone just getting into the hobby.
Please comment with anything else you might recommend! If people feel this kind of thread would be useful, maybe it can become another sticky? Otherwise, we can let it age gracefully and die within the depths of the Arrma Forum...
I've loved being a part of this forum for the short time I've been here. Tons of useful info already here and so many helpful individuals willing to chime in with all sorts of tips.
One thing I that I thought might be helpful to someone just starting out with their first Arrma 3S rig is a "pre-flight" check list of sorts. It seems that these 3S rigs need a few mods right out of the box before they are driven, otherwise you are just asking for trouble down the road. I see a "recommended upgrades" sticky at the top of this forum, but didn't see anything with regards to the cheap/free preventative mods.
- Roadside RC 6 things to check (video)
- Check stub axle screws
- Check wheel nuts
- Check spur/pinion mesh
- Set throttle end points
- Set steering end points
- Check for loose screws
- Front and rear differentials (video)
- Check fluid level
- Check diff shimming
- Adjust slipper clutch (video)
- Seal power module w/ soft velcro or other (thread)
- Reinforce slipper hub shaft (thread) with bearing inner race or Arrma 4S part (PN ARA311157)
- Add support to motor to prevent bending motor mount plate (can't find a good how-to thread but it seems pretty self-explanatory)
- The motor is cantilevered off the motor mounting plate, meaning any forces in the vertical and lateral directions can cause the motor to move slightly and bend the motor mounting plate.
- Adding some kind of shim between the motor and the chassis tub helps prevent excessive vertical motion of the motor on hard landings. Of course this does nothing to prevent motion in the upward or lateral directions, but better than nothing I suppose.
- It sounds like some people place an O-ring around the end of the motor can (opposite of the pinion gear). I've also seen people use multiple layers of duct tape, felt furniture pads, etc.
- As an alternative (or in addition) to the above bullet point would be to replace the motor mounting plate with the 4S version (PN ARA311106) that is slightly thicker. Some people report needing to shim the slipper clutch pack as the 4S plate allows a little more axial movement inside the power module.
That's everything I can think of at the moment. Of course there's more expensive upgrades one can do, like aftermarket shocks, metal gears, etc. I'm trying to compile a list of free or cheap mods that can help lengthen the run time before the first major repair or maintenance is required, to lessen the "sticker shock" of someone just getting into the hobby.
Please comment with anything else you might recommend! If people feel this kind of thread would be useful, maybe it can become another sticky? Otherwise, we can let it age gracefully and die within the depths of the Arrma Forum...
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